It then gives each creeper its own 'cell.' The system detects when lightning strikes a cell and then moves the charged creeper into a separate area. This farm works with a general mob farm attached to a filter to obtain only the creepers. This is also a good source of XP to mend your equipment. SB737 would then kill them after some time, with 5 minutes of AFKing from his 11-layer farm producing over 10 stacks of gunpowder (the Looting III is also applied which amplified the rates). In the nether, a glass tube is built around the portal, with creepers falling to the killing chamber. SB737 would later modify this design by making a water chamber pushing the creepers towards a nether portal. More layers meant better rates for this farm and is one of the best to build. The farm itself is fairly expandable, requiring more building blocks, cats, trapdoors, glass and slabs. According to the creator, this is too boost the rates further. At the 21st block is where the AFK platform is situated. The AFK platform is 127 blocks from the ocean level, with a 21 block bridge made out of glass protruding towards the farm. The creepers are killed by using magma blocks in an X-shaped pattern and the top of the farm is covered with slabs to allow pack spawning. Also, instead of using glass pillars, carpets are used to increase the rates further. Namiature's design is almost similar to Gnembon's creeper farm, but instead of using a redstone timer to push the creepers away, the creepers are transported to the killing chamber by using cats. This design is best used on the cold ocean biome, although it can be used on land, albeit with a bit of spawn proofing to boost the rates. Creepers are killed using campfires or lava but it's recommended to use campfires as gunpowder can be burned in lava. The farm is also expandable by digging underground. To improve the rates further, it is recommended to light up the nearby areas and caves. An AFK platform is built high-up in the sky to increase pack-spawning. The build layout is in the form of an hourglass, and to make sure only creepers spawn, trapdoors are placed on the roof as creepers are slightly smaller than zombies and skeletons. It's a fairly simple build and despite its small size, it produces around 700 gunpowder per hour which is enough in the early game. Snow golems are the only creature that players can create that naturally attack creepers. These snow golems must be at least 3 blocks away from all creepers otherwise the creepers explode, killing the golems. Place cats in boats in the end of the farm to scare the creepers away and it will direct the creepers to the other end in which you will have a water stream guiding the creepers to a kill mechanism which can be manual, with campfires, magma blocks.Īnother way to get the creepers to move into a killing zone it to place a snow golem at one end. Make a 2 block wall and the roof has to be trapdoors. You can make a creeper farm by placing a spawning platform in an ocean to maximize spawning rates. For example, carpet can be placed with 2 blocks between them to block spiders with a minimal loss of spawn area for the creepers. This is easily avoided by removing 3-by-3 areas in the farm. Be aware some Creeper farms can also spawn Spiders. In Bedrock Edition, this mechanic may not work. This is tall enough to allow creepers to spawn, but short enough to prevent other mobs such as zombies and skeletons. When trapdoors are placed on a 2 block high ceiling, it lowers the height to 1 13⁄ 16 blocks high.
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